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Prehistoric Marine Exhibit
Front View

Front View

Skull Close Up

Skull Close Up

Shell Wall

Shell Wall

Left Side of Entryway

Left Side of Entryway

Right Side of Entryway

Right Side of Entryway

Early layout sketch of the exhibit. Originally, the Trilobite and Ammonite were on walls adjacent to one another.

Early layout sketch of the exhibit. Originally, the Trilobite and Ammonite were on walls adjacent to one another.

a quick study of the Houston Museum of Natural Science. I used this as a way to organize what modular pieces I would begin to construct, as well as help me scope my layout.

a quick study of the Houston Museum of Natural Science. I used this as a way to organize what modular pieces I would begin to construct, as well as help me scope my layout.

Dunkleosteus breakdown

Dunkleosteus breakdown

Right Side View

Right Side View

Front View

Front View

Left Side View

Left Side View

Dunkleosteus Skull Turn Around

Trilobite Breakdown

Trilobite Breakdown

Views of the fossil

Views of the fossil

Ammonite Breakdown

Ammonite Breakdown

Views of the fossil

Views of the fossil

Added extra fossils to the walls of the museum using CrazyBump to generate normal maps for various ancient ocean creatures.

Added extra fossils to the walls of the museum using CrazyBump to generate normal maps for various ancient ocean creatures.

Trash Can asset created for the environment included pngs of various dinosaurs to show which bins corresponded with what kinds of trash. Three Hibbertopterus models were sculpted in Zbrush in order to make the walls feel more alive.

Trash Can asset created for the environment included pngs of various dinosaurs to show which bins corresponded with what kinds of trash. Three Hibbertopterus models were sculpted in Zbrush in order to make the walls feel more alive.

jpegs that were created to show off the various exhibits within the museum.

jpegs that were created to show off the various exhibits within the museum.

Prehistoric Marine Exhibit

My final project of my Junior year at SCAD. One quarter after learning Zbrush, I decided that creating some sort of skull/fossil would be a good way of stretching my muscles. Everything in the environment was sculpted and textured by myself. This file contains images of my main hero asset "The Dunkleosteus" and two other fossils of a Trilobite and an Ammonite.

This project was made using: Maya, Zbrush, Substance Painter, UVLayout Headus, Unreal Engine, CrazyBump and 3D Coat

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