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"Home Wrecker" SCAD Global Game Jam 2019 entry.

Global Game Jam 2019: Home Wrecker (trailer)

Bulldozer player character breakdown

Bulldozer player character breakdown

Tank enemy character breakdown

Tank enemy character breakdown

Traffic management props breakdown. (Traffic Cone, Taffic Barrel and Signs were textured by Julia Yarbrough)

Traffic management props breakdown. (Traffic Cone, Taffic Barrel and Signs were textured by Julia Yarbrough)

Street assets breakdown

Street assets breakdown

"Home Wrecker" SCAD Global Game Jam 2019 entry.

For this years Global Game Jam 2019 at SCAD, my group and I submitted our game "Home Wrecker". In Home Wrecker the player takes control of a Bulldozer and lays waste to a small town full of hipster stores after they have moved into and taken over your countryside villa.
During this project i was responsible for modeling and texturing the Bulldozer, Tank and Sidewalk props. in addition i was responsible for modeling the Traffic Management kit, however i only textured the Barrier.
This project was made using: Maya, Substance Painter, UVLayout Headus, and Unreal Engine 4

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