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Thief's Gambit: VR Western Escape Room

Thiefs Gambit Final Trailer

Beautiful Corner

Beautiful Corner

Managers Office

Managers Office

Tellers Counter

Tellers Counter

High Poly ZBrush sculpts of the Deer head used in our demo/

High Poly ZBrush sculpts of the Deer head used in our demo/

Zbrush renders of various objects found within the environment. The cross, Flask and Utahraptor Claw are all items that can be looted within the bank environment. The stamper on the left is used to unlock a secret drawer in one of the office puzzles.

Zbrush renders of various objects found within the environment. The cross, Flask and Utahraptor Claw are all items that can be looted within the bank environment. The stamper on the left is used to unlock a secret drawer in one of the office puzzles.

Water Tower asset created to provide more to the outdoors shooting environment. Cart is used as a cover piece and was kit bashed between me and Julia Yarbrough.

Water Tower asset created to provide more to the outdoors shooting environment. Cart is used as a cover piece and was kit bashed between me and Julia Yarbrough.

two forms of cacti were constructed to add some flora to the outdoors environment. the stacked cactus can be separated into 3 other ball cactus of various sizes.

two forms of cacti were constructed to add some flora to the outdoors environment. the stacked cactus can be separated into 3 other ball cactus of various sizes.

The gold brick  can be used as a melee weapon and then looted by the player. Also in this render is a bell and a bill holder. Bill holders like this were used for walk in check signings. Finally, there is a bell which dings when the player taps it.

The gold brick can be used as a melee weapon and then looted by the player. Also in this render is a bell and a bill holder. Bill holders like this were used for walk in check signings. Finally, there is a bell which dings when the player taps it.

The waste bin and Iron sign are used only for set dressing purposes. The key however is used to unlock the Tellers office if the player does not feel like lock picking the gate.

The waste bin and Iron sign are used only for set dressing purposes. The key however is used to unlock the Tellers office if the player does not feel like lock picking the gate.

Thief's Gambit: VR Western Escape Room

Thief's Gambit is a VR escape room set in the wild west. The demo for Thief's Gambit was created in 10 weeks by an amazing team of artists and programmers (Found Below). A major focus of this project was to create a realistic and authentic 1800's western bank that can be fully playable in VR. Most of the assets created by the art team are under 1000 polys with the exception of a few assets that are important for gameplay. On this project I was responsible for creating smaller assets that would be used for set dressing, however, I eventually began working with our designers on the core gameplay experience.

As the project updates, I will continue to post new renders and screenshots here.

Artists:
Mike Cermele
Alicia West
Colin Rudd
Julia Yarbrough

Programmers:
Philip Trainer
Adam Smith
Jay Blasko

Sound Designer:
Kyle Walker

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